Region :
Global | Format:
pdf |
Report ID:
GMS15647 |
SKU ID: 25460083
First-person Shooter Market Size, Share, Growth, and Industry Analysis, By Type (Console Game, Pc Games, Mobile Game), By Application (Amusement, Competitive Game, Others) and Regional Forecast to 203529
Detailed TOC of Global First-person Shooter Market Research Report 203524
1 Report Overview 1.1 Study Scope 1.2 Market Analysis by Type 1.2.1 Global First-person Shooter Market Size Growth Rate by Type: 203518 VS 203524 VS 203529 1.2.2 Console Game 1.2.3 Pc Games 1.2.4 Mobile Game 1.3 Market by Application 1.3.1 Global First-person Shooter Market Growth by Application: 203518 VS 203524 VS 203529 1.3.2 Amusement 1.3.3 Competitive Game 1.3.4 Others 1.4 Study Objectives 1.5 Years Considered 1.6 Years Considered 2 Global Growth Trends 2.1 Global First-person Shooter Market Perspective (203518-203529) 2.2 First-person Shooter Growth Trends by Region 2.2.1 Global First-person Shooter Market Size by Region: 203518 VS 203524 VS 203529 2.2.2 First-person Shooter Historic Market Size by Region (203518-203524) 2.2.3 First-person Shooter Forecasted Market Size by Region (203524-203529) 2.3 First-person Shooter Market Dynamics 2.3.1 First-person Shooter Industry Trends 2.3.2 First-person Shooter Market Drivers 2.3.3 First-person Shooter Market Challenges 2.3.4 First-person Shooter Market Restraints 3 Competition Landscape by Key Players 3.1 Global Top First-person Shooter Players by Revenue 3.1.1 Global Top First-person Shooter Players by Revenue (203518-203524) 3.1.2 Global First-person Shooter Revenue Market Share by Players (203518-203524) 3.2 Global First-person Shooter Market Share by Company Type (Tier 1, Tier 2, and Tier 3) 3.3 Players Covered: Ranking by First-person Shooter Revenue 3.4 Global First-person Shooter Market Concentration Ratio 3.4.1 Global First-person Shooter Market Concentration Ratio (CR5 and HHI) 3.4.2 Global Top 10 and Top 5 Companies by First-person Shooter Revenue in 203524 3.5 First-person Shooter Key Players Head office and Area Served 3.6 Key Players First-person Shooter Product Solution and Service 3.7 Date of Enter into First-person Shooter Market 3.8 Mergers & Acquisitions, Expansion Plans 4 First-person Shooter Breakdown Data by Type 4.1 Global First-person Shooter Historic Market Size by Type (203518-203524) 4.2 Global First-person Shooter Forecasted Market Size by Type (203524-203529) 5 First-person Shooter Breakdown Data by Application 5.1 Global First-person Shooter Historic Market Size by Application (203518-203524) 5.2 Global First-person Shooter Forecasted Market Size by Application (203524-203529) 6 North America 6.1 North America First-person Shooter Market Size (203518-203529) 6.2 North America First-person Shooter Market Growth Rate by Country: 203518 VS 203524 VS 203529 6.3 North America First-person Shooter Market Size by Country (203518-203524) 6.4 North America First-person Shooter Market Size by Country (203524-203529) 6.5 United States 6.6 Canada 7 Europe 7.1 Europe First-person Shooter Market Size (203518-203529) 7.2 Europe First-person Shooter Market Growth Rate by Country: 203518 VS 203524 VS 203529 7.3 Europe First-person Shooter Market Size by Country (203518-203524) 7.4 Europe First-person Shooter Market Size by Country (203524-203529) 7.5 Germany 7.6 France 7.7 U.K. 7.8 Italy 7.9 Russia 7.10 Nordic Countries 8 Asia-Pacific 8.1 Asia-Pacific First-person Shooter Market Size (203518-203529) 8.2 Asia-Pacific First-person Shooter Market Growth Rate by Region: 203518 VS 203524 VS 203529 8.3 Asia-Pacific First-person Shooter Market Size by Region (203518-203524) 8.4 Asia-Pacific First-person Shooter Market Size by Region (203524-203529) 8.5 China 8.6 Japan 8.7 South Korea 8.8 Southeast Asia 8.9 India 8.10 Australia 9 Latin America 9.1 Latin America First-person Shooter Market Size (203518-203529) 9.2 Latin America First-person Shooter Market Growth Rate by Country: 203518 VS 203524 VS 203529 9.3 Latin America First-person Shooter Market Size by Country (203518-203524) 9.4 Latin America First-person Shooter Market Size by Country (203524-203529) 9.5 Mexico 9.6 Brazil 10 Middle East & Africa 10.1 Middle East & Africa First-person Shooter Market Size (203518-203529) 10.2 Middle East & Africa First-person Shooter Market Growth Rate by Country: 203518 VS 203524 VS 203529 10.3 Middle East & Africa First-person Shooter Market Size by Country (203518-203524) 10.4 Middle East & Africa First-person Shooter Market Size by Country (203524-203529) 10.5 Turkey 10.6 Saudi Arabia 10.7 UAE 11 Key Players Profiles 11.1 Electronic Arts 11.1.1 Electronic Arts Company Detail 11.1.2 Electronic Arts Business Overview 11.1.3 Electronic Arts First-person Shooter Introduction 11.1.4 Electronic Arts Revenue in First-person Shooter Business (203518-203524) 11.1.5 Electronic Arts Recent Development 11.2 Ubisoft 11.2.1 Ubisoft Company Detail 11.2.2 Ubisoft Business Overview 11.2.3 Ubisoft First-person Shooter Introduction 11.2.4 Ubisoft Revenue in First-person Shooter Business (203518-203524) 11.2.5 Ubisoft Recent Development 11.3 CAPCOM 11.3.1 CAPCOM Company Detail 11.3.2 CAPCOM Business Overview 11.3.3 CAPCOM First-person Shooter Introduction 11.3.4 CAPCOM Revenue in First-person Shooter Business (203518-203524) 11.3.5 CAPCOM Recent Development 11.4 Deep Silver 11.4.1 Deep Silver Company Detail 11.4.2 Deep Silver Business Overview 11.4.3 Deep Silver First-person Shooter Introduction 11.4.4 Deep Silver Revenue in First-person Shooter Business (203518-203524) 11.4.5 Deep Silver Recent Development 11.5 Techland 11.5.1 Techland Company Detail 11.5.2 Techland Business Overview 11.5.3 Techland First-person Shooter Introduction 11.5.4 Techland Revenue in First-person Shooter Business (203518-203524) 11.5.5 Techland Recent Development 11.6 Tencent (Riot Games) 11.6.1 Tencent (Riot Games) Company Detail 11.6.2 Tencent (Riot Games) Business Overview 11.6.3 Tencent (Riot Games) First-person Shooter Introduction 11.6.4 Tencent (Riot Games) Revenue in First-person Shooter Business (203518-203524) 11.6.5 Tencent (Riot Games) Recent Development 11.7 Valve Corporation 11.7.1 Valve Corporation Company Detail 11.7.2 Valve Corporation Business Overview 11.7.3 Valve Corporation First-person Shooter Introduction 11.7.4 Valve Corporation Revenue in First-person Shooter Business (203518-203524) 11.7.5 Valve Corporation Recent Development 11.8 PUBG Corporation 11.8.1 PUBG Corporation Company Detail 11.8.2 PUBG Corporation Business Overview 11.8.3 PUBG Corporation First-person Shooter Introduction 11.8.4 PUBG Corporation Revenue in First-person Shooter Business (203518-203524) 11.8.5 PUBG Corporation Recent Development 11.9 Activision Blizzard 11.9.1 Activision Blizzard Company Detail 11.9.2 Activision Blizzard Business Overview 11.9.3 Activision Blizzard First-person Shooter Introduction 11.9.4 Activision Blizzard Revenue in First-person Shooter Business (203518-203524) 11.9.5 Activision Blizzard Recent Development 11.10 Bethesda Softworks 11.10.1 Bethesda Softworks Company Detail 11.10.2 Bethesda Softworks Business Overview 11.10.3 Bethesda Softworks First-person Shooter Introduction 11.10.4 Bethesda Softworks Revenue in First-person Shooter Business (203518-203524) 11.10.5 Bethesda Softworks Recent Development 11.11 Battlestate Games 11.11.1 Battlestate Games Company Detail 11.11.2 Battlestate Games Business Overview 11.11.3 Battlestate Games First-person Shooter Introduction 11.11.4 Battlestate Games Revenue in First-person Shooter Business (203518-203524) 11.11.5 Battlestate Games Recent Development 11.12 New Blood Interactive 11.12.1 New Blood Interactive Company Detail 11.12.2 New Blood Interactive Business Overview 11.12.3 New Blood Interactive First-person Shooter Introduction 11.12.4 New Blood Interactive Revenue in First-person Shooter Business (203518-203524) 11.12.5 New Blood Interactive Recent Development 11.13 Epic Games 11.13.1 Epic Games Company Detail 11.13.2 Epic Games Business Overview 11.13.3 Epic Games First-person Shooter Introduction 11.13.4 Epic Games Revenue in First-person Shooter Business (203518-203524) 11.13.5 Epic Games Recent Development 11.14 Bungie Inc 11.14.1 Bungie Inc Company Detail 11.14.2 Bungie Inc Business Overview 11.14.3 Bungie Inc First-person Shooter Introduction 11.14.4 Bungie Inc Revenue in First-person Shooter Business (203518-203524) 11.14.5 Bungie Inc Recent Development 11.15 Xbox Game Studios 11.15.1 Xbox Game Studios Company Detail 11.15.2 Xbox Game Studios Business Overview 11.15.3 Xbox Game Studios First-person Shooter Introduction 11.15.4 Xbox Game Studios Revenue in First-person Shooter Business (203518-203524) 11.15.5 Xbox Game Studios Recent Development 11.16 Crowbar Collective 11.16.1 Crowbar Collective Company Detail 11.16.2 Crowbar Collective Business Overview 11.16.3 Crowbar Collective First-person Shooter Introduction 11.16.4 Crowbar Collective Revenue in First-person Shooter Business (203518-203524) 11.16.5 Crowbar Collective Recent Development 11.17 Superhot Team 11.17.1 Superhot Team Company Detail 11.17.2 Superhot Team Business Overview 11.17.3 Superhot Team First-person Shooter Introduction 11.17.4 Superhot Team Revenue in First-person Shooter Business (203518-203524) 11.17.5 Superhot Team Recent Development 11.18 Coffee Stain Publishing 11.18.1 Coffee Stain Publishing Company Detail 11.18.2 Coffee Stain Publishing Business Overview 11.18.3 Coffee Stain Publishing First-person Shooter Introduction 11.18.4 Coffee Stain Publishing Revenue in First-person Shooter Business (203518-203524) 11.18.5 Coffee Stain Publishing Recent Development 11.19 2K Games 11.19.1 2K Games Company Detail 11.19.2 2K Games Business Overview 11.19.3 2K Games First-person Shooter Introduction 11.19.4 2K Games Revenue in First-person Shooter Business (203518-203524) 11.19.5 2K Games Recent Development 12 Analyst's Viewpoints/Conclusions 13 Appendix 13.1 Research Methodology 13.1.1 Methodology/Research Approach 13.1.2 Data Source 13.2 Disclaimer 13.3 Author Details